If anything, i would like the AMove hotkey to be customizable, but it's not up to me if it gets done (and soon others would probably want other hotkeys to get customizeable too ). Still lots of joy as we crushed the enemy. Ctrl + Shift Attack Move It's like this since forever (at least in RA2). TheMysticCircle 1 Super fun! A friend and I played this map for two hours. But i cant seem to find attack move in sc2 editor. Zerghunter666 1 Hi i love the map it was awesome and i wanted to know how you made the blue zerg team up with U at the star and plz respond i want to know for the. Elapsed Game Time 2.00 seconds Condtion Action Create 1 unit at region 001 for player 12 Event Unit enters region 001 Condition Entering Unit equal to (unit x) Action Unit - issue order to Attack move to Region 002 Something like that. I was fun to play it!! :)ĭudrb52 1 Thank you for making! It is so fun to play the game!!ĭudrb52 1 Marine Special Forces Climax A10 Hidden Hero A = Hero Marine(first) + He.ĭudrb52 1 LOL! I remembered that I played the game when I was an elementary school student. Hero Ghost = Normal Marine + 8,500 Minerals Hero Marine = Normal Marine + 9,000 Minerals I also like to play Vulture Control Game. Reset your score in a custom (Arcade) map 2. Generally, you might be trying to do one of two things: 1. If you pull this off, then it is very hard for any opponent, Protoss, Terran or Zerg, to come back from a Carrier fleet assault.Zerghunter666 1 The Game Crashes at the begging.ĭudrb52 1 Thank you for creating. Answer (1 of 2): Modifying a StarCraft 2 Bank file requires a bit of work. The true key to using the Starcraft 2 carrier effectively in the later part of an SC2 multiplayer game is in disguising your build intentions well enough that when you deploy your Carrier fleet, their anti-air defences simply aren’t up to scratch. While the popular notion that a massed Carrier attack spells game over for any Starcraft 2 opponent isn’t really true, they can be a devastating unit when used in a sizeable fleet, especially with attendant Phoenixes. These groups can be redefined and reassigned at any time. Although five or six Corruptors can take a Carrier down, protecting your fleet with a collection of Protoss Phoenix will provide an effective deterrent, and allow the carrier fleet to cause serious harm to any Zerg ground or air units. StarCraft II allows the player to assign the top-row of numbers (1,2,3,4,5,6,7,8,9,0) to groups of units or buildings. If your enemy has a decent force of Vikings, though, Carriers can quickly become an expensive luxury.Ĭarriers can be hugely effective against a Zerg opponent. When using Carriers against a Protoss opponent, restrict building them to maps that make travel difficult for ground armies, and use the Carriers range and mobility well.Ĭarriers are hugely useful for attacking your opponent’s production line while they are engaged with your ground forces, especially if you’ve kept your switch to Carrier production well hidden, and they haven’t prepared decent anti-air units. However, be wary of your opponent manually targeting the individual Carriers themselves rather than their attendant Interceptors. Get a fleet of ten or more together, and their combined Interceptors will quickly make mincemeat of most ground and air forces. In any Protoss strategy involving Carriers, it is vital to remember that they are only effective in number. You can quickly execute almost every action using a hotkey or a. Duration: 8 Starcraft 2 Carrier Tips and Tricks StarCraft 2 hotkeys and keyboard shortcuts give fair advantage to the player by reducing the time it takes to execute an action.This requires editing 2-3 different data types for the Supply Depot: the Unit, the Actor,and possibly the Weapon. In this example we will create a Deadly Supply Depot: a Supply Depot with a Photon Cannon attack.
STARCRAFT 2 EDITOR SHIFT ATTACK HOW TO
Train Interceptor: The Carrier will now build and unleash up to a total of 8 Interceptors automatically upon detecting an enemy. This tutorial shows how to create an attacking building in the Starcraft 2 Galaxy Editor.Graviton Catapult (Minerals: 150, Gas: 150, Time: 80 secs): Increases the launching speed of Interceptors, with a Cooldown of.A Move to a designated spot and attack any enemy along the way. Interceptor Weapons Levels 1-3: Increases damage by increments of 1. You may start off really slow but keep with it and you will improve over time and once you’ve learned to only use hotkeys you will question how you ever played Starcraft 2 without them.Cooldown: 0.5 SC2 Protoss Carrier Upgrades and Abilities.